Forked Up relies heavily on rigid body physics. All inputs are filtered through standard physics elements that describe wheels, motors and connections simulating the rigid bodies. The core game is technically a pure simulation, everything is computed through natural laws. However, taking this as a solid basis we trimmed every element to be as gamey and rewarding as physics plausibly allow.
Forked Up currently consists of 13 main areas, 4 tutorial rooms and a big play area.
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Experience the feeling when a ramp falls apart under your vehicle and you just so make it to the ledge, leaving behind a broken mess of a ramp. Feel the perfect equilibrium of forces. Every acceleration or steering action is relayed to the ground you're driving on. And that ground is far from static. The further you proceed through the rift, the higher and more volatile the constructions get. Get to the next level by traversing the ramp.
You can't make it? Perhaps you can fix the ramp to make it more stable. You're a builder? Okay, build your own ramp exactly how you like. Everything is free to your manipulation.
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